With Map Editor v2 (hereafter referred to as v2 ) , you can not only create maps, but also edit maps created with v2 and register them to floors.
In v2, you cannot link map data to floors or create driving routes.
Please perform these operations in the Map Editor.
・Please refer here for how to link map data to floors
・Please refer to this page for map information.
In-page items
- How to open the Map Editor v2 screen
- How to create a map
- How to edit map data
- How to register map data
How to open the Map Editor v2 screen
Open from the operation screen
1. Click on the name of the building you belong to at the top of the ugo operation screen.
2. "Current Floor Settings" will be displayed, so click " Open Map Editor on this unit (v2 Beta)"
3. The Map Editor v2 screen will open.
Open from ugo Portal
On the ugo Portal robot management page , click and open " Map Editor v2 " in the "Connect" tab for each robot.
How to create a map
1. Click " Create New"
2. Click the map size you want to create.
3. Map creation will start, so move the aircraft.
4. Click " Complete Map Creation " to complete the creation.
* At this point , the map data is saved, but it is not registered to the floor, so you cannot operate ugo. By registering map data on the floor , you can use it to operate ugo, such as driving routes.
How to edit map data
1. Once you have finished creating the map, click the "folder icon" in the upper left corner of the screen.
2. Click on the map data you want to edit.
3. Data loading will begin, and when complete the editing screen will be displayed.
The image below shows the layout editing screen , where you can move and rotate the map.
You can move it if you select
Rotation is possible when selected
4. Click the Mask Edit tab at the top of the editing screen to move to the Mask Edit screen.
(In the mask editing screen, you can erase obstacles on the map and set no-entry areas.)
When selected, you can remove obstacles (black dots and lines) from the map.
The area highlighted in red in the image above is the area selected for obstacle removal.
When selected, you can set a no-entry area.
The area highlighted in blue in the image above is the selection range for the no entry area .
*Please note that at present, even if you set an area as a no-entry area, adding a route point within that area will allow you to enter the area.
Also, since these mask editing operations do not allow you to rewind the edits or erase the selected area midway, if you accidentally select an unintended area, click " Reset Mask " in the top right of the screen to clear all selected areas (both obstacle removal and no-entry areas) and then select again.
5. Once you have finished selecting the area to edit, click the Preview tab to display the preview screen and check the results of your edits.
confirm
6. In the image above, the black dots in the area selected with the red marker have been deleted, and the area selected with the blue marker has been
You can see that it is set as a no-entry area.
How to register map data on a floor
1. After loading the map data, set the " Register Floor " on the right side of the preview screen mentioned above and click " Register "
Click to register map data on the floor.
2. Map data registered from v2 can be used in the Map Editor , so in the Map Editor screen,
Select the map data you created and create a route if necessary.
To create a route, see here